﻿using UnityEngine;
using UnityEngine.UI;

namespace HKTools
{
    /// <summary>
    /// 题目基类
    /// </summary>
    public abstract class HK_QuesItem : MonoBehaviour
    {
        public Text ID_Txt;
        public Text quesName_Txt;
        public Text analysis_Txt;

        // 是否正确
        public bool isCorrect;
        // 是否做了
        public bool isDone;

        public abstract bool IsCorrect();
        public abstract bool IsDone();
    }
}